Tag Archives: Digital audio workstation

Time for a new pair of gloves

Ableton LiveLogic has always felt very much like a snug-fitting glove. I know it like the back of my hand and as soon as I fire up my template song, I’m instantly in a very familiar world. I know where everything is and can instantly jump into the process of creating a track.

That’s probably why, when I fired up Ableton Live yesterday, I felt like a lost puppy. I was suddenly staring at a screen full of icons, grids and text. None of it meant anything. I recognised what appeared to be faders and panning controls but everything else was foreign. Meaningless.

Having started out on Cubase and subsequently moving onto Logic, I’ve been almost solely subjected to the linear approach of timeline-based sequencing and production. Dabbles with Reason are perhaps an exception, but even that follows the same time-honoured approach to building tracks.

Rarely a week goes by when I don’t spot someone using Ableton. Whether it be a YouTube video or an episode of ‘In The Studio’ from Future Music, I’ve always been fascinated to see professionals and fellow enthusiasts singing its praises and claiming it has revolutionised the way they make music. Really?

As its name suggests, Live is partly aimed at those wishing to take elements of their studio out on the road. However, this holds little interest for someone who makes music solely in the comfort of his spare room and is partly the reason I’ve never bothered to seriously look into Ableton’s offering.

Last night, however, I decided to try the demo (and it is worth mentioning at this point the fantastic approach Ableton take with this, offering any of the Live variants on a free 30 day trial with absolutely no limitations or missing features. Bravo.).

This isn’t the first time I’ve tried Live, if I’m honest. I did so several months back but instantly got fed up with not knowing what I was doing and went straight back to my warm Logic gloves.

The same thing happened last night.

In fact, I got so fed up with it that I ended up heading downstairs to shoot some people in the face on Call of Duty.

Later, having expelled many bullets and a large glass of red wine, I went to bed, laptop in hand (my fiance is away, therefore this type of behaviour is temporarily acceptable and not at all antisocial). I decided to watch some of the videos on Ableton’s site. It was this one which convinced me to give it another go, because the guy presenting it finally explained what the mystical piece of software is all about and why ‘being different’ is actually a very good thing indeed.

Ableton allows you to build grooves in a way no other DAW will. For example, in Logic or Cubase, you can bash a few midi notes in and create a ‘region’ on a horizontal timeline. These regions can be copied and moved at will, allowing you to build and arrange your production as you go along. The timeline itself allows you to instantly recognise where you are within your track. Which all sounds fabulous. But it can also be debilitating and often leads nowhere; you get so tangled up in the process of arranging that you forget about the process of writing.

Live offers a ‘session view’ which turns this process completely on its head. Instead of viewing a timeline, you create your own loops, across any number of bars you wish. Once you’ve created, say, a drum loop, you can leave it playing and record a bass part over the top. And so on. This sounds simple, but that’s the point. Without having a massive, gaping timeline to distract you, you can get on with the process of building a piece of music from scratch, even if it is only a bar in length. Many refer to it as a sketch pad for music and that’s a perfect analogy.

It’s early days, however, and I need more time to play but immediate thoughts are positive. I can see Ableton becoming a very useful part of the writing process.

Further updates will follow…

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A history of bedroom production – Part 3

2007: Returned

Kit list: Apple Mac G5, Garageband, Reason 4, Logic Pro, Korg Triton

Apple Mac G5Eagle-eyed readers of the previous part of this series will have spotted a somewhat seismic gap in the noted period. Eleven years to be exact, for those too lazy to check.

If truth be told, I continued to make music between 1996 and 2000. This coincided with me reaching my late teens and, as confused as anyone is at that stage in their lives, I gave in to many a distraction. Going out, drink, girls… Work, even. Once you’re unleashed from the shackles of being a kid and suddenly in possession of the keys to your own car, you’re inclined to make the most of it. And more often than not, that usually involves leaving the house.

Consequently, my music suffered and eventually died a complete (albeit unmourned) death in 2001 when I met Lindsey Allen. Lindsey was the beautiful, blonde-haired girl who would become my soulmate and, in ten years time, accept my nervous, sweaty request of marriage on a sweltering day in Kefalonia. Back then, however, we were just happy to bask in all the glories of newfound romance. All of a sudden, making music was of little interest.

Skip forward to 2007. We own a house and have stable jobs. We’ve even shopped at a garden centre. Basically, we’ve grown up a bit.

Before the house purchase, we lived in a couple of tiny places. They were far too small for any kind of studio to exist, however I did, on occasion, dust off the Triton and remind myself of what I was missing. It was only now, with our own bricks and mortar, that I could seriously consider getting back into it. For days, I eyed up the then empty spare bedroom. It was perfect.

So, with little trepidation I began researching the required gear. I didn’t want to go back to the PC, having torn out my hair multiple times in the past building – and consequently fixing – them. No, I decided to turn to Apple.

Initially, a G4 sounded like a safe bet; cheap yet still capable of running some form of midi sequencer. It harked back to the days of the Atari (something I also briefly considered investing in).

Then, I noticed that a G5 could be had for a small premium. And with that, I bought a dual 1.8ghz variant through eBay, from a guy who worked at the Planet Rock radio station (the machine clearly had relevant roots).

My first experience of the G5 was Garageband, which came handily ready-installed. Bearing in mind I’d not properly worked with

Garageband

Garageband

any kind of DAW or sequencer for several years, I was entering almost unchartered territory. However, what I discovered was jaw-dropping.

 

Instantly, Garageband let me back into my midi-driven roots. But along with that was the sheer power of the thing. Bearing in mind this was essentially a free piece of software which came with any new Apple Mac, it was actually a very respectable standalone DAW with plenty of useable sounds. I couldn’t quite believe just how far things had come on. Back in the 90s, you had to be a real geek to have any idea of how electronic music was sequenced, let alone be so easily exposed to the tools used for doing so.

This got me a little excited. If this is what mass-market fodder like Garageband is like…

ReasonThe next step was Reason 4 and having dabbled with earlier variants and it’s often forgotten ancestor Rebirth some time ago, I was instantly familiar with its self-contained loveliness and addictive tab switching to reveal dangly virtual cables. It was obviously a huge step up from Garageband but it also fully reignited my passion for making music. The sounds you could create were a world away from anything I’d used in the past.

There was only one stop left: Logic. It had been a long time. Would we still get on? Would we recognise each other? What if it had gone a bit weird, met new friends and consequently become a pretentious sod?

It hadn’t. Logic Pro sealed the fate of our spare bedroom. I was back.Logic Studio

I’m not going to dwell too much on why, or go into any detailed discussion on the reason I love Logic (if you’ve kept reading this far, you’re doing well, I wouldn’t want to lose you now), but I’d never have thought after my brief and underwhelming dabblings with it on the PC in the late 90s, that it would become such a staple in later life.

I instantly got to work. Any new piece of software I can lay my hands on, whether it be a DAW, soft synth or effects plug-in, seems to inspire me instantly and Logic was no different. Within a couple of days I’d written a full-length track, the first for about ten years. Listening back, it resembles much of what I’ve described in the last few paragraphs; someone getting reaqauinted with music making. Someone experimenting with a new set of toys. It’s therefore a bit paint-by-numbers and by no means a masterpiece but I do at least have it to hand, which is more than can be said for my earlier works.

So, here it is, the aptly named Returned. I can only apologise for the dreadfully contrived intro:

p.s. My blogging buddy Chris has been charting his own history of bedroom production. It’s quite different to mine and I really recommend a read. His third and final part can be found here.

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Maschine/Logic Workflow For Non MPC Heads

 

Native Instruments Maschine

Maschine - Not a natural partner for Logic

 

Feeling I needed something a little more ‘hands on’ for my beat making and sampling needs, it was with a degree of caution that I added Native Instruments’ Maschine to my studio.

If you’ve arrived here, you’ll most likely know what Maschine is, therefore I won’t bother explaining it in great detail, only to say that it is NI’s attempt at drawing the beat making crowd away from their MPCs and into a very clever marriage of dumb midi-driven hardware and powerful plugin-based software.

Does it work?

It’s a complicated answer, unfortunately. Certainly, from an MPC-syle beat creation perspective, Maschine is a joy to use. Sampling, too, is brilliantly implemented, making the process of building loops what it should be – fun and endlessly addictive. Time simply disappears while you’re using this thing.

Hip Hop producers will love it and will be able to create sparkling productions completely within Maschine itself, with no need to switch to a DAW. Me? Not quite so simple, unfortunately.

I have no interest in working with scenes and building up entire songs in that manner. The reason I bought Maschine was to gain an easy, more old school way of sampling and creating loops and drum tracks. The problem arises when you move over to your DAW of choice and mine happens to be Logic which, I’m sorry to say, is simply not a good partner for Maschine.

Yes, you can drag and drop midi, but its a little cumbersome and, due to limitations with Logic’s use of AU plugins, Maschine itself is pretty much useless as a soft synth. That’s unless you’re willing to start adding the ancient art of program changes into your projects. I’m not.

While considering the very real prospect of giving up and selling my shiny new bit of kit I came across a number of workflow suggestions and one in particular caught my eye.

If you don’t mind (or even enjoy) working with Audio as opposed to midi, I highly recommend using that method of getting your Maschine-created beats into Logic. There’s one problem, though. Maschine will only allow you to drag entire groups into Logic which is fine and dandy unless you take some pride in the individual processing of your sounds. The solution is stupidly simple, but easily overlooked.

Before dragging your audio across, solo one of your sounds in Maschine (for example, the kick). Then drag the audio into the DAW. The resulting audio file will contain just the soloed sound. Repeat the process for each sound and you’ll relatively quickly have individual audio files for each of your Maschine parts, all ready to be processed and arranged in Logic. A little bit long winded, but effective.

It’s convinced me to keep Maschine, anyway…

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